| Spline emitter with speed daemon applied to scene, along with large axial values in the CPs to ensure particles stay on path, at the speed desired.
Each of the 8 control points has an axial setting of 1000. Initial speed of the emitter is 5, K_Speed daemon set to max speed of 5. Dumb particles used to speed up example. As you can see the mesh is not worth much (but hey, this isn't about the mesh, its about the spline), but the particles stick nicely to the spline at a good speed. |
| By
shaun_michael
on Jan. 31 2007
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839.5kb
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