Dmitry Gapeshin Demo eSnips Folder
Dmitry Gapeshin Demo
sd00056
 
Web Address: http://www.esnips.com/web/CVGameDemo
Updated on Apr. 17 2009
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Tags: GameDemo
 
Files
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Demo_DmitryGapeshin.flv
Game is developed by only me using my own game engine (C++, DirectX). Most of the models and textures was taken from the Internet, and modified by me to fit the game.
By sd00056 on Nov. 9 2006
Size: 12.2MB
266 View(s)
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AboutDemo_DmitryGapeshin.doc
Demo description
By sd00056 on Oct. 17 2006
Size: 240.5kb
105 View(s)
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Particle Editor Screenshot.jpg
Screenshot from the particle editor witch I implemented using my own engine, Flex & Bison tools, MFC, XTremeToolkit (MFC GUI Library)
By sd00056 on Oct. 5 2006
Size: 212.2kb
235 View(s)
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Car_Physics.flv
Simple car physics demo. See more info in 'AboutDemo' doc file.
By sd00056 on Oct. 18 2006
Size: 1.9MB
724 View(s)
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Colliding_Objects.flv
Simple example of colliding objects. See more info in 'AboutDemo' doc file.
By sd00056 on Oct. 17 2006
Size: 5.4MB
318 View(s)
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Ball_And_Socket_Joint.flv
Example of ball and socket joint. See more info in 'AboutDemo' doc file.
By sd00056 on Oct. 17 2006
Size: 5.3MB
245 View(s)
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water.fx
Source of water shader from my engine.
By sd00056 on Oct. 16 2006
Size: 6.1kb
156 View(s)
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renderer.cpp
Source code of Renderer from my engine.
By sd00056 on Oct. 16 2006
Size: 11.1kb
710 View(s)
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renderer.h
Source code of Renderer from my engine.
By sd00056 on Oct. 16 2006
Size: 1.9kb
755 View(s)
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tri_box.cpp
This is contact’s calculation function from my engine for triangle-box collision. Some ideas were taken from ODE box-box collision function.
By sd00056 on Oct. 16 2006
Size: 12.8kb
331 View(s)
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